Coroutine context and dispatchers
Coroutines always execute in some context represented by a value of the CoroutineContext type, defined in the Kotlin standard library.
The coroutine context is a set of various elements. The main elements are the Job of the coroutine, which we've seen before, and its dispatcher, which is covered in this section.
Dispatchers and threads
The coroutine context includes a coroutine dispatcher (see CoroutineDispatcher) that determines what thread or threads the corresponding coroutine uses for its execution. The coroutine dispatcher can confine coroutine execution to a specific thread, dispatch it to a thread pool, or let it run unconfined.
All coroutine builders like launch and async accept an optional CoroutineContext parameter that can be used to explicitly specify the dispatcher for the new coroutine and other context elements.
Try the following example:
It produces the following output (maybe in different order):
When launch { ... }
is used without parameters, it inherits the context (and thus dispatcher) from the CoroutineScope it is being launched from. In this case, it inherits the context of the main runBlocking
coroutine which runs in the main
thread.
Dispatchers.Unconfined is a special dispatcher that also appears to run in the main
thread, but it is, in fact, a different mechanism that is explained later.
The default dispatcher is used when no other dispatcher is explicitly specified in the scope. It is represented by Dispatchers.Default and uses a shared background pool of threads.
newSingleThreadContext creates a thread for the coroutine to run. A dedicated thread is a very expensive resource. In a real application it must be either released, when no longer needed, using the close function, or stored in a top-level variable and reused throughout the application.
Unconfined vs confined dispatcher
The Dispatchers.Unconfined coroutine dispatcher starts a coroutine in the caller thread, but only until the first suspension point. After suspension it resumes the coroutine in the thread that is fully determined by the suspending function that was invoked. The unconfined dispatcher is appropriate for coroutines which neither consume CPU time nor update any shared data (like UI) confined to a specific thread.
On the other side, the dispatcher is inherited from the outer CoroutineScope by default. The default dispatcher for the runBlocking coroutine, in particular, is confined to the invoker thread, so inheriting it has the effect of confining execution to this thread with predictable FIFO scheduling.
Produces the output:
So, the coroutine with the context inherited from runBlocking {...}
continues to execute in the main
thread, while the unconfined one resumes in the default executor thread that the delay function is using.
Debugging coroutines and threads
Coroutines can suspend on one thread and resume on another thread. Even with a single-threaded dispatcher it might be hard to figure out what the coroutine was doing, where, and when if you don't have special tooling.
Debugging with IDEA
The Coroutine Debugger of the Kotlin plugin simplifies debugging coroutines in IntelliJ IDEA.
The Debug tool window contains the Coroutines tab. In this tab, you can find information about both currently running and suspended coroutines. The coroutines are grouped by the dispatcher they are running on.
With the coroutine debugger, you can:
Check the state of each coroutine.
See the values of local and captured variables for both running and suspended coroutines.
See a full coroutine creation stack, as well as a call stack inside the coroutine. The stack includes all frames with variable values, even those that would be lost during standard debugging.
Get a full report that contains the state of each coroutine and its stack. To obtain it, right-click inside the Coroutines tab, and then click Get Coroutines Dump.
To start coroutine debugging, you just need to set breakpoints and run the application in debug mode.
Learn more about coroutines debugging in the tutorial.
Debugging using logging
Another approach to debugging applications with threads without Coroutine Debugger is to print the thread name in the log file on each log statement. This feature is universally supported by logging frameworks. When using coroutines, the thread name alone does not give much of a context, so kotlinx.coroutines
includes debugging facilities to make it easier.
Run the following code with -Dkotlinx.coroutines.debug
JVM option:
There are three coroutines. The main coroutine (#1) inside runBlocking
and two coroutines computing the deferred values a
(#2) and b
(#3). They are all executing in the context of runBlocking
and are confined to the main thread. The output of this code is:
The log
function prints the name of the thread in square brackets, and you can see that it is the main
thread with the identifier of the currently executing coroutine appended to it. This identifier is consecutively assigned to all created coroutines when the debugging mode is on.
Jumping between threads
Run the following code with the -Dkotlinx.coroutines.debug
JVM option (see debug):
It demonstrates several new techniques. One is using runBlocking with an explicitly specified context, and the other one is using the withContext function to change the context of a coroutine while still staying in the same coroutine, as you can see in the output below:
Note that this example also uses the use
function from the Kotlin standard library to release threads created with newSingleThreadContext when they are no longer needed.
Job in the context
The coroutine's Job is part of its context, and can be retrieved from it using the coroutineContext[Job]
expression:
In the debug mode, it outputs something like this:
Note that isActive in CoroutineScope is just a convenient shortcut for coroutineContext[Job]?.isActive == true
.
Children of a coroutine
When a coroutine is launched in the CoroutineScope of another coroutine, it inherits its context via CoroutineScope.coroutineContext and the Job of the new coroutine becomes a child of the parent coroutine's job. When the parent coroutine is cancelled, all its children are recursively cancelled, too.
However, this parent-child relation can be explicitly overriden in one of two ways:
When a different scope is explicitly specified when launching a coroutine (for example,
GlobalScope.launch
), then it does not inherit aJob
from the parent scope.When a different
Job
object is passed as the context for the new coroutine (as shown in the example below), then it overrides theJob
of the parent scope.
In both cases, the launched coroutine is not tied to the scope it was launched from and operates independently.
The output of this code is:
Parental responsibilities
A parent coroutine always waits for completion of all its children. A parent does not have to explicitly track all the children it launches, and it does not have to use Job.join to wait for them at the end:
The result is going to be:
Naming coroutines for debugging
Automatically assigned ids are good when coroutines log often and you just need to correlate log records coming from the same coroutine. However, when a coroutine is tied to the processing of a specific request or doing some specific background task, it is better to name it explicitly for debugging purposes. The CoroutineName context element serves the same purpose as the thread name. It is included in the thread name that is executing this coroutine when the debugging mode is turned on.
The following example demonstrates this concept:
The output it produces with -Dkotlinx.coroutines.debug
JVM option is similar to:
Combining context elements
Sometimes we need to define multiple elements for a coroutine context. We can use the +
operator for that. For example, we can launch a coroutine with an explicitly specified dispatcher and an explicitly specified name at the same time:
The output of this code with the -Dkotlinx.coroutines.debug
JVM option is:
Coroutine scope
Let us put our knowledge about contexts, children and jobs together. Assume that our application has an object with a lifecycle, but that object is not a coroutine. For example, we are writing an Android application and launch various coroutines in the context of an Android activity to perform asynchronous operations to fetch and update data, do animations, etc. All of these coroutines must be cancelled when the activity is destroyed to avoid memory leaks. We, of course, can manipulate contexts and jobs manually to tie the lifecycles of the activity and its coroutines, but kotlinx.coroutines
provides an abstraction encapsulating that: CoroutineScope. You should be already familiar with the coroutine scope as all coroutine builders are declared as extensions on it.
We manage the lifecycles of our coroutines by creating an instance of CoroutineScope tied to the lifecycle of our activity. A CoroutineScope
instance can be created by the CoroutineScope() or MainScope() factory functions. The former creates a general-purpose scope, while the latter creates a scope for UI applications and uses Dispatchers.Main as the default dispatcher:
Now, we can launch coroutines in the scope of this Activity
using the defined mainScope
. For the demo, we launch ten coroutines that delay for a different time:
In our main function we create the activity, call our test doSomething
function, and destroy the activity after 500ms. This cancels all the coroutines that were launched from doSomething
. We can see that because after the destruction of the activity no more messages are printed, even if we wait a little longer.
The output of this example is:
As you can see, only the first two coroutines print a message and the others are cancelled by a single invocation of job.cancel()
in Activity.destroy()
.
Thread-local data
Sometimes it is convenient to have an ability to pass some thread-local data to or between coroutines. However, since they are not bound to any particular thread, this will likely lead to boilerplate if done manually.
For ThreadLocal
, the asContextElement extension function is here for the rescue. It creates an additional context element which keeps the value of the given ThreadLocal
and restores it every time the coroutine switches its context.
It is easy to demonstrate it in action:
In this example we launch a new coroutine in a background thread pool using Dispatchers.Default, so it works on a different thread from the thread pool, but it still has the value of the thread local variable that we specified using threadLocal.asContextElement(value = "launch")
, no matter which thread the coroutine is executed on. Thus, the output (with debug) is:
It's easy to forget to set the corresponding context element. The thread-local variable accessed from the coroutine may then have an unexpected value, if the thread running the coroutine is different. To avoid such situations, it is recommended to use the ensurePresent method and fail-fast on improper usages.
ThreadLocal
has first-class support and can be used with any primitive kotlinx.coroutines
provides. It has one key limitation, though: when a thread-local is mutated, a new value is not propagated to the coroutine caller (because a context element cannot track all ThreadLocal
object accesses), and the updated value is lost on the next suspension. Use withContext to update the value of the thread-local in a coroutine, see asContextElement for more details.
Alternatively, a value can be stored in a mutable box like class Counter(var i: Int)
, which is, in turn, stored in a thread-local variable. However, in this case you are fully responsible to synchronize potentially concurrent modifications to the variable in this mutable box.
For advanced usage, for example for integration with logging MDC, transactional contexts or any other libraries which internally use thread-locals for passing data, see the documentation of the ThreadContextElement interface that should be implemented.